This gamemode has two different nations. The goal is to have a nation balanced server. Each nation also has a King, view the King mechanic for more information about this. Each nation has their own Loyality point leaderboard but also teleports and spawns in several zones. You can also not join a clan from the opposite nation. There is also several events which pits these two nations against each other.
Balancing
The server automatically detects when theres a big enough unbalance for it to become a problem. This happens constantly but is announced as max, once per hour. This is also capped at maximum of 25%. This modifier makes the underpowered nation make more damage. This modifier is not active in clan based gamemodes.