Class info
Information regarding the class system.

What are classes?
In this gamemode, you have classes. These gives you two custom abilities; these can be activated using shift and right click using a weapon. This only works with a weapon that is made for your class and you meet the level requirement of the weapon. Your special abilities has different cooldowns depending on class and you can see the cooldown in the action bar. All special abilities consume 2 mana. Classes can also have passive abilities which are effects that happen all the time. Classes also has different damage, defence and health modifiers.
Class stats
Class modifiers are advanced and recommended to do /stats ingame to see a more in-depth view about the stats.
Elemental stats! Elemental stats are stats such as, Flame, Glacier, Thunder and Poison.
To summarize, there is, Damage base: This is a base damage usually based on your level and class type. Damage resistance: This is a percental resistance value that stacks and helps removing incoming damage. Elemental base: This is the same as damage but based on elemental damages. This is not percentage based. Elemental resistance: This is the same as resistance but based on elemental damages. This is not percentage based. Defence: This is a value scaled on your attack damage but also your defence. So a good armor and good sword will decrease damage while using a good weapon and bad armor will deal more damage to you since youre handling a weapon you shouldnt. This prevents rushing only attack or such.
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